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Expand long city names

What you want included?

Expand long city names

Postby Gousgounis on Mon Oct 26, 2009 8:01 am

Ikariam by default cuts long city names.
Image

This is usually not a problem but when a player has 2 cities on the same island and you want to coordinate an alliance attack there can be implications.

I propose expanding town names.

Code: Select all
// credits for this code goes to Overkill
      for each (var cityElem in $x('//ul[@id="cities"]/li[contains(@class,"city level")]')){
        var label,temp, name, status = '';
        label = $X('.//span[@class="textLabel"]',cityElem);
        status = trim(stripHTML(label.innerHTML)).substr(-3);
          switch(status) {
            case '(i)' :
            case '(v)' :
            case '(x)' :
              status = ' ' + status
            break;
            default :
              status = '';
            break;
          }
       
        if (temp = $X('./ul[@class="cityinfo"]/li[@class="name"][1]/text()',cityElem))
          name = temp.nodeValue;
        for (var i = 2,n = label.childNodes.length-2;i<n;++i){
          if (label.childNodes[i].innerHTML || (label.childNodes[i].nodeValue && trim(label.childNodes[i].nodeValue))) {
            if (label.childNodes[i].innerHTML) { label.childNodes[i].innerHTML = name + status; }
            else { label.childNodes[i].nodeValue = name + status; }
            break;
          }
        }

//////////////////
function $x( xpath, root ) { var doc = root ? root.evaluate ? root : root.ownerDocument : document, next; var got = doc.evaluate( xpath, root||doc, null, 0, null ), result = []; switch (got.resultType) { case got.STRING_TYPE: return got.stringValue; case got.NUMBER_TYPE: return got.numberValue; case got.BOOLEAN_TYPE: return got.booleanValue; default: while (next = got.iterateNext()) result.push( next ); return result; } }
function $X( xpath, root ) { var got = $x( xpath, root ); return got instanceof Array ? got[0] : got; }

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Gousgounis
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